Noesis Interactive Educational Courseware Trailer – Content Creation & Character Design
Saturday, August 29, 2009 13:41 | Filled in Education
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texturing and rigging toolsets to generate low polygon models. Students will learn to create skeletons for their models which conform to SourceĀ® game engine specifications and compile their assets utilizing existing animation data to generate content for a small custom game modification. Objective Create a custom game prop and character and compile the new assets into SourceĀ® using the Model Viewer application to check lighting and animation as details are added through incremental adjustments …
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