Posts Tagged ‘Skeletons’

Noesis Interactive Educational Courseware Trailer – Content Creation & Character Design

Saturday, August 29, 2009 13:41 No Comments

noesisinteractive asked:

texturing and rigging toolsets to generate low polygon models. Students will learn to create skeletons for their models which conform to SourceĀ® game engine specifications and compile their assets utilizing existing animation data to generate content for a small custom game modification. Objective Create a custom game prop and character and compile the [...]

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